If you’ve been paying attention to In Retrospect, you will probably notice a few things new to these screenshots.

1. The old player design was fine but it was too specific, I really want this game to be about YOU as the player playing YOUR life story, regardless of who you are. So instead of a specific character design, I decided to go more abstract. Not totally sure if this is working out as well as I imagined, but I think I’m heading in the right direction.

2. Enemies and other objects were too hard to pick out at a glance, so they all have outlines now. Enemies have red outlines, but other colors like green, yellow, and more are used for various objects as well.

Anyway, here you go!







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